﻿using UnityEngine;
using System.Collections;

public class CameraScript {

	GameObject myCamera;

	public void Load()
	{
		myCamera = Camera.main.gameObject;
		myCamera.camera.orthographic = true;
		myCamera.camera.orthographicSize = 480;
		myCamera.camera.transform.position = new Vector3 (0, 0, -100);
	}
}
